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Why I Intend to Run For IGDA Board

I went to my first Game Developers Conference when I was 19 years old. I was just a year into my university career, and at the time I had no idea whether I wanted to be a game developer. I liked game development, but I liked electrical engineering just as much, and one of those careers pays a lot better than the other, you know? 

But by the end of that week in San Jose I knew that I wanted to make video games for the rest of my life.

Not because I love games — which I do.

And not because I love game development — which I do.

I wanted to spend my life making video games because I love game developers. You are the most fascinating, creative, hilarious, hard-working, passionate, and brilliant group of people I have ever known.

I have been an active volunteer with the IGDA for about six years now.  It has been a pleasure to serve as the technology co-officer for the Education SIG and as a chapter coordinator for the Boston Post Mortem.

Now I feel like it’s time for me to take the next step.

Please keep watching this blog. I will be outlining my platform on game industry and IGDA issues here. I will also answer questions from IGDA members. I want this website to be a place where people can interact with me as a potential candidate for the board. If I am elected, I fully intend to maintain that level of interaction.

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