My Response to Scott Macmillan’s Questions
Scott Macmillan of Macguffin Games posted a look at me as an IGDA Board candidate, and also asked me some questions about my candidacy. I’m answering them here.
Why run now?
I decided to kick off my campaign for board almost a year ago, spurred by the Mike Capps debacle. Following that incident (and then the whole Tim Langdell thing) confidence in the IGDA reached an all-time low. I wanted to see better leadership on the IGDA Board, and when Coray Seifert said he was surprised I hadn’t run for Board yet things just clicked for me. Jason Della Rocca’s departure from the IGDA made it clear that the organization was hitting an inflection point, and I decided that running at this critical time in the org’s existence was the best thing I could do as a member.
Furthermore, the Boston IGDA chapter is at an excellent place right now. While running the chapter is not a simple task, we have established a workflow that lets the chapter organizers (of which Scott is one) fairly easily put together our monthly meetings and handle the website and job board. This means I’m comfortable stepping back somewhat from my local chapter duties to focus on global IGDA matters.
You say that the biggest issue facing us as developers is establishing our status as professionals, and that fixing this is a long-term thing. What can the IGDA be doing in the short term to address things you note as symptomatic of this – like Quality of Life?
I think the IGDA is doing all that it can right now to improve QoL. Emphasis on the word “can” — the big problem is that we get a huge chunk of our revenue from studio memberships, so doing something pragmatic like instituting a program where studios are rated for QoL probably isn’t economically feasible for the organization. Even something like offering a certification program where we give a QoL Seal to companies willing to undergo a kind of inspection isn’t really feasible. This is another reason for my chapter-centric platform: strong chapters means strong outreach to individual members. I am hoping that by shoring up the chapters, we can get the IGDA to a place where we can drop our studio affiliate program and/or it wouldn’t kill the org to have a bunch of studios drop their membership if we did something they didn’t like.
If not covered by the above, what do you think the IGDA’s role in the industry-wide Quality of Life discussions should be?
I believe we should be certifying studios somehow. As mentioned above, I think voluntary inspections for companies that are confident they have good QoL would be a start. I believe such a program would be possible to do given the IGDA’s resources. We wouldn’t be pointing out the bad places to work but at least the good ones would be highlighted.
You note that you are up on the cutting edge communication technologies, and can help the IGDA with this. What, if anything, do you see as poor about the IGDA’s communications practices right now, and how specifically would you improve them?
I wrote about this to some extent in my blog post “Transparency of the IGDA Board” back in April. Things have improved since then. There’s now an IGDA Board blog where Board members post occasional updates about what they’re doing. In particular I was impressed with Marc Deloura’s recent post about IGDA representation at a White House meeting. I didn’t know we had people there, and it was great to be informed of that in my daily RSS reading! We now have a Twitter account for the org and one for the Board as well.
While there has been improvement, we’re now facing the next step that is common to all organizations that adopt Twitter, blogs, Facebook, etc: it’s easy to use them as a broadcast tool, but it can be challenging to manage the communities around them. We need to use them as tools to converse with our members. I also feel that our forum policies leave a lot to be desired (there’s been a lot of blocking/banning of posts which is generally not great practice).
Finally, there’s the issue of the website. We spent many tens of thousands of dollars over many years and what we have right now is unacceptable. I realize that a lot of those resources were spent by an almost entirely different Board and different IGDA staff, but I would like to see an IGDA website that I can link people to without also including a cringing apology. I don’t know exactly how I’d go about fixing the website. I need more insight into our relationship with our contractors, budget, and so on before I can make any concrete plans there.
Can you please talk about the big issues the IGDA itself faces as an organization right now? What do you think is the most pressing one, and how would you work to resolve it?
I think our biggest organizational issues are fixing the website and transitioning away from our dependence on studio memberships. I discuss both above. If I had to pick one as the most pressing, it would be the studio membership issue. Weaning ourselves off of that money is probably going to take several years. I’d consider myself successful if this happens by the time my term would finish (2013).
Do you think the IGDA’s dependence on studio sponsorships for money is a bad thing? If yes, what will you do to begin changing this? If no, why not?
Yes, and I answer the “why” and “how” questions above.

